Conflict Simulation: The Tamarine Conundrum

Background

Set in the fictional Galacian Isles, The Tamarine Conundrum centers on a dispute between two nations, Tamarine and Cresoria, over the Isle of Veyara. Veyara is not only strategically significant but also rich in resources, making it a coveted asset for both nations. The conflict is deep-rooted, touching on historical claims, cultural identity, and economic ambitions. The Galacian Peace Federation (GPF), an international body, is tasked with mediating the dispute and guiding the nations towards a peaceful resolution.

Objective

Participants will delve into the intricacies of international negotiations, tasked with finding a resolution that honors the cultural, historical, and economic concerns of both Tamarine and Cresoria. The conflict simulation aims to develop participants’ skills in diplomacy, strategic negotiation, and conflict resolution in a complex, multi-faceted international dispute.

Participants’ Roles

Tamarine Delegates – Representing Tamarine’s interests, they argue for sovereignty over Veyara based on historical ties and strategic needs.

Cresoria Delegates – Advocating for Cresoria’s claim to Veyara, emphasizing economic development and cultural connections.

GPF Mediators – Neutral facilitators from the Galacian Peace Federation, working to navigate the parties towards a consensus.

Veyaran Representatives – Voices from the Isle of Veyara itself, concerned with self-determination and the preservation of their way of life amid the dispute.